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About

About

I was born on April 24th of 1994 in Porto, where I still live nowadays.

In 2012, I've joined the Bachelor's degree in Electronics and Computers Engineering at ISEP, having concluded it 3 years later.

After the Bachelor, in 2015, I started my Master's degree on Autonomous Systems, at the Autonomous Systems Laboratory (ISEP), where I got the interest in becoming a researcher.

Since January 2016, I'm a researcher at INESC TEC and I'm being working with underwater  robots.


Interest
Topics
Details

Details

  • Name

    Ricardo Daniel Pereira
  • Role

    Researcher
  • Since

    25th January 2017
007
Publications

2024

Robotic data recovery from seabed with optical high-bandwidth communication from a deep-sea lander

Authors
Almeida, J; Soares, E; Almeida, C; Matias, B; Pereira, R; Sytnyk, D; Silva, P; Ferreira, A; Machado, D; Martins, P; Martins, A;

Publication
OCEANS 2024 - SINGAPORE

Abstract
This paper addresses the problem of high-bandwidth communication and data recovery from deep-sea semi-permanent robotic landers. These vehicles are suitable for long-term monitoring of underwater activities and to support the operation of other robotic assets in Operation & Maintenance (O&M) of offshore renewables. Limitations of current communication solutions underwater deny the immediate transmission of the collected data to the surface, which is alternatively stored locally inside each lander. Therefore, data recovery often implies the interruption of the designated tasks so that the vehicle can return to the surface and transmit the collected data. Resorting to a short-range and high-bandwidth optical link, an alternative underwater strategy for flexible data exchange is presented. It involves the usage of an AUV satellite approaching each underwater node until an optical communication channel is established. At this point, high-bandwidth communication with the remote lander becomes available, offering the possibility to perform a variety of operations, including the download of previously recorded information, the visualisation of video streams from the lander on-board cameras, or even performing remote motion control of the lander. All these three operations were tested and validated with the experimental setup reported here. The experiments were performed in the Atlantic Ocean, at Setubal underwater canyon, reaching the operation depth of 350m meters. Two autonomous robotic platforms were used in the experiments, namely the TURTLE3 lander and the EVA Hybrid Autonomous Underwater Vehicle. Since EVA kept a tether fibre optic connection to the Mar Profundo support vessel, it was possible to establish a full communication chain between a landbased control centre and the remote underwater nodes.

2023

TURTLE Robotic Lander in the context of REP2022 military exercise

Authors
Martins, A; Almeida, J; Almeida, C; Matias, B; Ferreira, A; Machado, D; Ferreira, H; Pereira, R; Soares, E; Peixoto, PA; Silva, E;

Publication
OCEANS 2023 - LIMERICK

Abstract
This paper presents the TURTLE hybrid robotic lander in the context of the field trials performed in the REP(MUS) 2022 military exercise. The TURTLE robot combines the characteristics and mobility of an autonomous underwater vehicle with the ones of a seabed lander, having been designed for extended permanence on the sea bottom and efficient ascending and dive to the deep sea. The REP( MUS) 2022 exercises organized by the Portuguese navy in collaboration with NATO organizations and other institutions demonstrated the large-scale use of unmanned marine systems in an operational scenario. The robotic system is presented as well as some of the results and experience from the field trials.

2019

3D UNDERWATER MINE MODELLING IN THE 'VAMOS' PROJECT

Authors
Bleier, M; Almeida, C; Ferreira, A; Pereira, R; Matias, B; Almeida, J; Pidgeon, J; van der Lucht, J; Schilling, K; Martins, A; Silva, E; Nuechter, A;

Publication
UNDERWATER 3D RECORDING AND MODELLING: A TOOL FOR MODERN APPLICATIONS AND CH RECORDING

Abstract
The project Viable Alternative Mine Operating System ('VAMOS') develops a novel underwater mining technique for extracting inland mineral deposits in flooded open-cut mines. From a floating launch and recovery vessel a remotely-operated underwater mining vehicle with a roadheader cutting machine is deployed. The cut material is transported to the surface via a flexible riser hose. Since there is no direct intervisibility between the operator and the mining machine, the data of the sensor systems can only be perceived via a computer interface. Therefore, part of the efforts in the project focus on enhancing the situational awareness of the operator by providing a 3D model of the mine combined with representations of the mining equipment and sensor data. We present a method how a positioning and navigation system, perception system and mapping system can be used to create a replica of the physical system and mine environment in Virtual Reality (VR) in order to assist remote control. This approach is beneficial because it allows visualizing different sensor information and data in a consistent interface, and enables showing the complete context of the mining site even if only part of the mine is currently observed by surveying equipment. We demonstrate how the system is used during tele-operation and show results achieved during the field trials of the complete system in Silvermines, Ireland.

2017

Simulation Environment for Underground Flooded Mines Robotic Exploration

Authors
Sytnyk, D; Pereira, R; Pedrosa, D; Rodrigues, J; Martins, A; Dias, A; Almeida, J; Silva, E;

Publication
OCEANS 2017 - ABERDEEN

Abstract
Underwater experiments with unmanned vehicles are complex, costly, time-consuming and in some circumstances potentially dangerous, involving the risk of losing or damaging the robots. The nature of the underwater environment, makes it very difficult, for researchers, to observe the evolution of the running system. Simulators are useful tools for the development of unmanned vehicle software, algorithm benchmarking and system preliminary validation. In this work, the problem of simulating a complex underwater scenario for marine robotics and a comparative analysis of simulators for marine robotics are presented. Relevant sensors for underwater robots under development, such as multibeam and imaging 2D sonar were implemented in two simulators and tested in a realistic experimental scenario like a flooded mine.