2019
Autores
Lacet, D; Penicheiro, F; Morgado, L; Coelho, A;
Publicação
ARTECH 2019: 9th International Conference on Digital and Interactive Arts, Braga, Portugal, October 23-25, 2019
Abstract
The main goal of the conference is to promote the interest in the current digital culture and its intersection with art and technology as an important research field, and also to create a common space for discussion and exchange of new experiences. It seeks to foster greater understanding about digital arts and culture across a wide spectrum of cultural, disciplinary, and professional practices. To this end, many scholars, teachers, researchers, artists, comput-er professionals, and others who are working within the broadly defined areas of digital arts, culture and education across the world, submitted their innovative work to the conference. © 2019 ACM.
2020
Autores
Cardoso, P; Morgado, L; Coelho, A;
Publicação
ERCIM NEWS
Abstract
The great ambition of using games as the cornerstone of education is hindered by its associated teaching workload. The BEACONING project developed a framework based on an authoring tool for gamified lesson paths, which has been rolled-out in large scale across Europe. It includes stages for planning game-based educational activities, plus their deployment, monitoring, and assessment.
2017
Autores
Beck, D; Allison, C; Morgado, L; Pirker, J; Khosmood, F; Richter, J; Gütl, C;
Publicação
iLRN
Abstract
2018
Autores
Beck, D; Allison, C; Morgado, L; Pirker, J; Ríos, AP; Ogle, JT; Richter, J; Gütl, C;
Publicação
iLRN
Abstract
2019
Autores
Beck, D; Ríos, AP; Ogle, JT; Economou, D; Mentzelopoulos, M; Morgado, L; Eckhardt, C; Pirker, J; Hristov, RK; Richter, J; Gütl, C; Gardner, M;
Publicação
iLRN
Abstract
2016
Autores
Allison, C; Morgado, L; Pirker, J; Beck, D; Richter, J; Gütl, C;
Publicação
iLRN
Abstract
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