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Publicações

Publicações por Leonel Morgado

2018

A Technological Proposal Using Virtual Worlds to Support Entrepreneurship Education for Primary School Children

Autores
Pereira, A; Martins, P; Morgado, L; Fonseca, B; Esteves, M;

Publicação
TEACHING AND LEARNING IN A DIGITAL WORLD, VOL 1

Abstract
The importance of entrepreneurship education from elementary school through college is now recognized as an important aspect of children's education. At the level of basic education, the development of entrepreneurial activities using Information and Communication Technologies, specifically three-dimensional virtual worlds, is seen as an area with potential for exploration. The research presented herein is a model that allows the development of entrepreneurial activities in virtual worlds with children attending primary education. This model allows the preparation, monitoring and development of entrepreneurship education activities in virtual worlds, including safe interaction in virtual worlds between the children and the community. For this, we identified a set of requirements that would allow the teaching and learning of entrepreneurship in virtual worlds, from which a technological model was implemented through an application, EMVKids (after the Portuguese expression "Empreendedorismo em Mundos Virtuais com Criancas", entrepreneurship with children in virtual worlds).

2014

Model-Driven Generation of Multi-user and Multi-domain Choreographies for Staging in Multiple Virtual World Platforms

Autores
Silva, E; Silva, N; Morgado, L;

Publicação
MODEL AND DATA ENGINEERING, MEDI 2014

Abstract
This paper presents an approach that enables the staging of choreographies for education and training purposes in multiple virtual world platforms. Choreography is the description of a set of actions that must or may be executed by a group of participants, including the goals to be achieved and any restrictions that may exist. For capturing and representing multi-actor multidomain choreographies an approach based on ontologies with distinct levels of abstraction is adopted. Further, this paper proposes a modelling driven approach and a set of processes that, through mappings between ontologies, enable the automatic construction of a platform-specific choreography from a platform-independent one, thus reducing the time and effort of the choreography development. For this, the MDA paradigm was adopted and adapted in a way where models can reflect two dimensions of independence: platform independence and application domain independence. We also point the guidelines for staging the choreography in a virtual world platform.

2017

Immersive Learning Research Network

Autores
Beck, D; Allison, C; Morgado, L; Pirker, J; Khosmood, F; Richter, J; Gütl, C;

Publicação
Communications in Computer and Information Science

Abstract

2014

Balancing European SME Managers’ Training Contents: Perceived Importance & Training Needs

Autores
Morgado, L; Varajão, J; Dominguez, C; Oliveira, I; Sousa, F;

Publicação
Business Systems Research Journal

Abstract
Background: Given the limited available time of in-service professionals, the balance between the perceived importance of the course content and training needs is essential for the acceptance and attractiveness of training courses aimed at them. Objectives: The goal of the paper is to contribute to the development of entrepreneurship and business training programs for European SME managers. Methods/Approach: In six European countries a survey focusing on SME managers’ views on the importance of individual items from a list of potential course content items, and their training needs was carried out, and followed by an analysis using exploratory and multivariate techniques. It was aimed at identifying homogeneous groups of managers with common training needs and perceptions of content importance. Results: Homogeneous groups of managers who assign the same importance to certain competences and who have common training needs are identified. Conclusions: Results of our research could help training institutions to develop courses aimed at SME managers. The balancing approach proved to be an interesting method of combining conflicting requirements for the training course curriculum development.

2017

mHealth initiatives in Portugal

Autores
Duque, C; Mamede, J; Morgado, L;

Publicação
2017 12TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)

Abstract
The paradigm of health care delivery is slowly aligning with the needs and habits of modern patients. Mobile computing may be a solution to respond to the growing trend and need for health care sharing and collaboration, enabling the redesign of processes giving rise to new models of health care delivery. Seeking to determine the situation in Portugal regarding mobile computing initiatives in this domain (mobile health) and their status of implementation, and following the methodology of Levac et al., we conducted a survey and an exploratory study whose results were mirrored in a matrix developed for this purpose. The mapping of the study aims to summarize the acquired knowledge in an accessible and summarized format so that decision-makers, practitioners and consumers can make effective use of the findings.

2017

SimProgramming: uma abordagem motivacional para a aprendizagem de alunos intermediários de programação

Autores
Nunes, RR; Pedrosa, D; Morgado, L; Martins, P; Paredes, H; Cravino, J; Barreira, C;

Publicação
Anais dos Workshops do VI Congresso Brasileiro de Informática na Educação (CBIE 2017)

Abstract
Neste artigo, é apresentada uma pesquisa-ação com o objetivo de motivar os alunos a desenvolverem suas aprendizagens de programação de computadores no ensino superior, particularmente na transição da programação de nível iniciante para a programação avançada. Para alcançar este objetivo, foi desenvolvida uma abordagem motivacional denominada SimProgramming. A partir das reflexões sobre o processo desta pesquisa, conclui-se que SimProgramming em sua aplicação ao ensino de programação de computadores em turmas intermediárias é promissor e ainda apresenta potencial para ser usado em outros contextos educacionais.;In this paper, an action research is presented to motivate students to develop their learning of computer programming in higher education, particularly in the transition from beginner to advanced programming. To achieve this goal, a motivational approach was developed called SimProgramming. From the reflections on the process of this research, it is concluded that SimProgramming in its application to the teaching of computer programming in intermediate classes is promising and still presents potential to be used in other educational contexts.

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