2024
Autores
Bohon, N; Durand, O; Emmelot, C; Hellemans, K; Jasny, L; Reisinger, K; Duarte, J; Malheiro, B; Ribeiro, C; Justo, J; Silva, F; Ferreira, P; Guedes, P;
Publicação
Lecture Notes in Educational Technology
Abstract
The European Project Semester (EPS) at Instituto Superior de Engenharia do Porto (ISEP) is a capstone engineering design programme in which students, organised in multidisciplinary and multicultural teams, develop a solution for a proposed problem, taking into account sustainability, ethical and market concerns. This paper describes a research project aimed at raising awareness and changing behaviour in relation to waste disposal, carried out by a team of EPS@ISEP students during spring 2023. BinIt, as the project is named, targets young adults who want to live in a cleaner city. Unlike other campaigns, it simplifies and stimulates proper waste disposal and recycling, tackling the root of the problem and creating a new social norm. BinIt includes a campaign, a web app and the Garbage Gladiator bin. The app consists of a city map where users can pin and check bin locations, and an educational platform with information on waste disposal and recycling issues. Gamification is incorporated through a ranking system. The Garbage Gladiator is a physical container for urban public spaces specially designed to encourage people to dispose of their waste correctly. © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.
2024
Autores
De Arriba-Pérez, F; García-Méndez, S; Leal, F; Malheiro, B; Burguillo, JC;
Publicação
INFORMATICA
Abstract
Spam reviews are a pervasive problem on online platforms due to its significant impact on reputation. However, research into spam detection in data streams is scarce. Another concern lies in their need for transparency. Consequently, this paper addresses those problems by proposing an online solution for identifying and explaining spam reviews, incorporating data drift adaptation. It integrates (i) incremental profiling, (ii) data drift detection & adaptation, and (iii) identification of spam reviews employing Machine Learning. The explainable mechanism displays a visual and textual prediction explanation in a dashboard. The best results obtained reached up to 87% spam F-measure.
2024
Autores
Méndez, SG; Leal, F; Malheiro, B; Burguillo Rial, JC; Veloso, B; Chis, AE; Vélez, HG;
Publicação
CoRR
Abstract
2022
Autores
Malheiro, Benedita; Guedes, Pedro; Duarte, Abel J.; Silva, Manuel F.; Ferreira, Paulo;
Publicação
CASHE – Conference Academic Success in Higher Education: Proceedings Book
Abstract
Motivation is the key to academic success. In the case of engineering, autonomous project teamwork guided by ethics and sustainability concerns acts as a major student motivator. Moreover, it empowers students to become lifelong learners and agents of sustainable development. Engineering schools can thus address simultaneously these two essential education goals – learning and academic success – by challenging students to find innovative, sustainable solutions in a learner-centred set-up.This paper describes how the European Project Semester (EPS), a capstone engineering programme offered by the Instituto Superior de Engenharia do Porto (ISEP), combines challenge-based learning, ethics and sustainability-driven problem-solving, and international multidisciplinary teamwork to achieve both goals.
2013
Autores
Moura, Marcos; Tasa, Mihkel; Olejniczak, Olga Agata; Ahmad, Naeem; Silva, António Ferreira da; Malheiro, Benedita; Silva, Manuel F.; Ribeiro, Maria Cristina; Caetano, Nídia Sá; Ferreira, Paulo; Guedes, Pedro;
Publicação
1st International Conference of the Portuguese Society for Engineering Education
Abstract
Waste oil recycling companies play a very important
role in our society. Competition among companies is tough and
process optimization is essential for survival. By equipping oil
containers with a level monitoring system that periodically reports
the level and alerts when it reaches the preset threshold, the oil
recycling companies are able to streamline the oil collection process
and, thus, reduce the operation costs while maintaining the quality of
service. This paper describes the development of this level
monitoring system by a team of four students from different
engineering backgrounds and nationalities. The team conducted a
study of the state of the art, draw marketing and sustainable
development plans and, finally, designed and implemented a
prototype that continuously measures the container content level and
sends an alert message as soon as it reaches the preset capacity.
2013
Autores
Reimus, Aare; Miklaszewska, Izabela; Fernandez, Maria Ricondo; Jurjonaité, Toma; Silva, António Ferreira da; Malheiro, Benedita; Silva, Manuel F.; Ribeiro, Maria Cristina; Caetano, Nídia Sá; Ferreira, Paulo; Guedes, Pedro;
Publicação
1st International Conference of the Portuguese Society for Engineering Education
Abstract
Interactive products are appealing objects in a
technology-driven society and the offer in the market is wide and
varied. Most of the existing interactive products only provide
either light or sound experiences. Therefore, the goal of this
project was to develop a product aimed for children combining
both features. This project was developed by a team of four thirdyear
students with different engineering backgrounds and
nationalities during the European Project Semester at ISEP
(EPS@ISEP) in 2012. This paper presents the process that led to
the development of an interactive sound table that combines nine
identical interaction blocks, a control block and a sound block.
Each interaction block works independently and is composed of
four light emitting diodes (LED) and one infrared (IR) sensor.
The control is performed by an Arduino microcontroller and the
sound block includes a music shield and a pair of loud speakers. A
number of tests were carried out to assess whether the controller,
IR sensors, LED, music shield and speakers work together
properly and if the ensemble was a viable interactive light and
sound device for children.
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