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Publicações

Publicações por CTM

2010

A Platform for Context-Aware and Digital Rights Management-Enabled Content Adaptation

Autores
Carreras, A; Delgado, J; Rodriguez, E; Barbosa, V; Andrade, MT; Arachchi, HK; Dogan, S; Kondoz, AM;

Publicação
IEEE MULTIMEDIA

Abstract
This article presents a platform designed for context-aware and digital rights management-enabled content adaptation based on MPEG-21's Digital Item Adaptation scheme and a unique profiling approach.

2010

FPGA-based rectification of stereo images

Autores
Rodrigues, JGP; Ferreira, JC;

Publicação
Proceedings of the 2010 Conference on Design & Architectures for Signal & Image Processing, DASIP 2010, Edinburgh, Scotland, UK, October 26-28, 2010, Electronic Chips & Systems design Initiative, ECSI

Abstract
In order to obtain depth information about a scene in computer vision, one needs to process pairs of stereo images. The calculation of dense depth maps in real-time is computationally challenging as it requires searching for matches between objects in both images. The task is significantly simplified if the images are rectified, a process which horizontally aligns the objects in both images. The process of stereo images rectification has several steps with different computational requirements. The steps include 2D searches for high fidelity matches, precise matrix calculations, and fast pixel coordinate transformations and interpolations. In this project, the complete process is effectively implemented in a Spartan-3 FPGA, taking advantage of a MicroBlaze soft core for slow but precise calculations, and of fast dedicated hardware support for achieving the real-time requirements. The implemented system successfully performs real-time rectification on the images from two video cameras, with a resolution of 640×480 pixels and a frame rate of 25 fps, and is easily configured for videos with higher resolutions. The experimental results show very good quality, with rectified images having a maximum vertical disparity of two pixels, thereby showing that stereo image rectification can be efficiently achieved in an low-resource FPGA (with 64KB for program instructions and data). © 2010 IEEE.

2010

FPGA-based real-time disparity computation and object location

Autores
Santos, PM; Ferreira, JC;

Publicação
28th Norchip Conference, NORCHIP 2010

Abstract
This paper describes an FPGA-based system capable of computing the distance of objects in a scene to two stereo cameras, and use that information to isolate objects in the foreground. For this purpose, four disparity maps are generated in real time, according to different similarity metrics and sweep directions, and then merged into a single foreground-versus-background bitmap. Our main contribution is a custom-built hardware architecture for the disparity map calculation, and an optional post-processing stage that coarsens the output to improve resilience against spurious results. The system was described in Verilog, and a prototype implemented on a Xilinx Virtex-II Pro FPGA proved capable of processing 640x480 black-and-white images at a maximum frame rate of 40 fps, using 3x3 matching windows and detecting disparities of up to 135 pixels. ©2010 IEEE.

2010

Creation of Partial FPGA Configurations at Run-Time

Autores
Silva, ML; Ferreira, JC;

Publicação
13TH EUROMICRO CONFERENCE ON DIGITAL SYSTEM DESIGN: ARCHITECTURES, METHODS AND TOOLS

Abstract
This paper describes and evaluates a method to generate partial FPGA configurations at run-time. The proposed technique is aimed at adaptive embedded systems that employ run-time reconfiguration to achieve high flexibility and performance. The approach is based on the availability of a library of partial bitstreams for a set of basic components. New partial configurations for circuits defined by netlists of basic components are created by merging together a default bitstream of the target area, the relocated configurations of the components, and the configurations of the switch matrices used for building the connections between the components. An implementation targeting the Virtex-II Pro platform FPGA is described. It runs on the embedded 300MHz PowerPC CPU present in the FPGA. The proof-of-concept implementation was used to create partial configurations at run-time for 20 circuits with up to 21 components and 288 connections. The complete configuration creation process took between 7s and 97 s.

2010

Run-time Generation of Partial Configurations for Arithmetic Expressions

Autores
Silva, ML; Ferreira, JC;

Publicação
53RD IEEE INTERNATIONAL MIDWEST SYMPOSIUM ON CIRCUITS AND SYSTEMS

Abstract
Adaptive embedded systems can achieve enhanced flexibility by performing run-time reconfiguration of hardware. This paper describes a method to generate at run-time new partial FPGA configurations corresponding to arithmetic expressions. This is achieved by merging available partial bitstreams of arithmetic components to produce a new partial bitstream for a specific FPGA area. The connections among the components are mapped to the switch matrices of the reconfigurable fabric, and the corresponding information is added to the new partial configuration. The proposed method was implemented for a Virtex-II Pro FPGA with a 300 MHz PowerPC 405 CPU. It was used to create partial configurations in less than 69 s for sets of arithmetic circuits with up to 25 components and 208 connections.

2010

Erlang Inspired Hardware

Autores
Ferreira, P; Ferreira, JC; Alves, JC;

Publicação
International Conference on Field Programmable Logic and Applications, FPL 2010, August 31 2010 - September 2, 2010, Milano, Italy

Abstract
The Erlang programming language is a concurrency oriented functional language, based on the notion of independent processes and uses message passing for communication between processes. It is specially adapted to the realization of highly reliable distributed systems. In this paper it is analyzed the use of the Erlang's computational paradigm for the design and implementation of application specific heterogeneous computational systems. The main objective is to use for the low level implementation the same computational model used in high level view of the system. This will allow an easier and faster design space exploration and optimization. © 2010 IEEE.

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