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Publicações

Publicações por CTM

2022

GSAGA: A hybrid algorithm for task scheduling in cloud infrastructure

Autores
Pirozmand, P; Javadpour, A; Nazarian, H; Pinto, P; Mirkamali, S; Ja'fari, F;

Publicação
JOURNAL OF SUPERCOMPUTING

Abstract
Cloud computing is becoming a very popular form of distributed computing, in which digital resources are shared via the Internet. The user is provided with an overview of many available resources. Cloud providers want to get the most out of their resources, and users are inclined to pay less for better performance. Task scheduling is one of the most important aspects of cloud computing. In order to achieve high performance from cloud computing systems, tasks need to be scheduled for processing by appropriate computing resources. The large search space of this issue makes it an NP-hard problem, and more random search methods are required to solve this problem. Multiple solutions have been proposed with several algorithms to solve this problem until now. This paper presents a hybrid algorithm called GSAGA to solve the Task Scheduling Problem (TSP) in cloud computing. Although it has a high ability to search the problem space, the Genetic Algorithm (GA) performs poorly in terms of stability and local search. It is therefore possible to create a stable algorithm by combining the general search capacities of the GA with the Gravitational Search Algorithm (GSA). Our experimental results indicate that the proposed algorithm can solve the problem with higher efficiency compared with the state-of-the-art.

2022

DMAIDPS: a distributed multi-agent intrusion detection and prevention system for cloud IoT environments

Autores
Javadpour, A; Pinto, P; Ja'fari, F; Zhang, WZ;

Publicação
CLUSTER COMPUTING-THE JOURNAL OF NETWORKS SOFTWARE TOOLS AND APPLICATIONS

Abstract
Cloud Internet of Things (CIoT) environments, as the essential basis for computing services, have been subject to abuses and cyber threats. The adversaries constantly search for vulnerable areas in such computing environments to impose their damages and create complex challenges. Hence, using intrusion detection and prevention systems (IDPSs) is almost mandatory for securing CIoT environments. However, the existing IDPSs in this area suffer from some limitations, such as incapability of detecting unknown attacks and being vulnerable to the single point of failure. In this paper, we propose a novel distributed multi-agent IDPS (DMAIDPS) that overcomes these limitations. The learning agents in DMAIDPS perform a six-step detection process to classify the network behavior as normal or under attack. We have tested the proposed DMAIDPS with the KDD Cup 99 and NSL-KDD datasets. The experimental results have been compared with other methods in the field based on Recall, Accuracy, and F-Score metrics. The proposed system has improved the Recall, Accuracy, and F-Scores metrics by an average of 16.81%, 16.05%, and 18.12%, respectively.

2022

Machine Learning Based Propagation Loss Module for Enabling Digital Twins of Wireless Networks in ns-3

Autores
Almeida, EN; Rushad, M; Kota, SR; Nambiar, A; Harti, HL; Gupta, C; Waseem, D; Santos, G; Fontes, H; Campos, R; Tahiliani, MP;

Publicação
PROCEEDING OF THE 2022 WORKSHOP ON NS-3, WNS3 2022

Abstract
The creation of digital twins of experimental testbeds allows the validation of novel wireless networking solutions and the evaluation of their performance in realistic conditions, without the cost, complexity and limited availability of experimental testbeds. Current trace-based simulation approaches for ns-3 enable the repetition and reproduction of the same exact conditions observed in past experiments. However, they are limited by the fact that the simulation setup must exactly match the original experimental setup, including the network topology, the mobility patterns and the number of network nodes. In this paper, we propose the Machine Learning based Propagation Loss (MLPL) module for ns-3. Based on network traces collected in an experimental testbed, the MLPL module estimates the propagation loss as the sum of a deterministic path loss and a stochastic fast-fading loss. The MLPL module is validated with unit tests. Moreover, we test the MLPL module with real network traces, and compare the results obtained with existing propagation loss models in ns-3 and real experimental results. The results obtained show that the MLPL module can accurately predict the propagation loss observed in a real environment and reproduce the experimental conditions of a given testbed, enabling the creation of digital twins of wireless network environments in ns-3.

2022

ResponDrone - A Situation Awareness Platform for First Responders

Autores
Friedrich, M; Lieb, TJ; Temme, A; Almeida, EN; Coelho, A; Fontes, H;

Publicação
AIAA/IEEE Digital Avionics Systems Conference - Proceedings

Abstract
Short reaction times are among the most important factors in preventing casualties or providing first assistance to potential victims during large scale natural disasters. Consequently, first response teams must quickly gain a comprehensive overview and thus situation awareness of the disaster situation. To address this challenge, the ResponDrone-platform was developed within the scope of the ResponDrone project. A fleet of unmanned aerial vehicles provides critical information from the disaster site to the first response teams in real-time and can act as a communications relays in areas with disrupted communications infrastructure. The unmanned aerial vehicles are commanded via a web-based multi-mission control system. Data sharing between the individual components is realized via a web-based cloud platform. The ResponDrone platform's capabilities were successfully tested and validated within the scope of several flight and simulation trials. This paper describes the components that were developed, integrated into a system-of-systems and demonstrated during the ResponDrone project and explains how the components work together in order to execute task-based multi-UAV missions. Further, the results of the validation trials are presented and an outlook on the next steps for further exploitation of the ResponDrone platform is given. © 2022 IEEE.

2022

A Flexible Simulation Platform for Multimodal Underwater Wireless Communications using ns-3

Autores
Loureiro, JP; Teixeira, FB; Campos, R;

Publicação
2022 OCEANS HAMPTON ROADS

Abstract
In the last few decades, there has been a growing interest in exploring the sea. The activities of the so-called blue economy can go from applications such as offshore maritime wind farms to ocean environment monitoring, which are supported by sensed platforms such Autonomous Surface Vehicles (ASVs) and Autonomous Underwater Vehicles (AUVs) that require the use of reliable underwater communications. Currently, there is no suitable solution that is able to combine long-range and broadband underwater communications. The integration of different technologies, namely acoustics, RF, and optical on a multimodal approach, has been considered a suitable solution to overcome the limitations caused by the water propagation medium. Since missions at the ocean are usually expensive and demand large human and technological resources, it is important to have accurate simulation platforms for these multimodal underwater wireless networks. This paper presents the first version of a novel simulation framework - MultiUWSim (Beta) -, built upon ns-3, which integrates multiple communications technologies (RF, acoustics and optical). The current version of the simulation platform offers the possibility of simulating acoustic-based and radio-based physical wireless interfaces in a single node in a ns-3 simulation environment, enabling fully-customizable underwater network simulations.

2022

SYNCOPATION AND GROOVE IN POLYPHONIC MUSIC: PATTERNS MATTER

Autores
Sioros, G; Madison, G; Cocharro, D; Danielsen, A; Gouyon, F;

Publicação
MUSIC PERCEPTION

Abstract
MUSIC OFTEN EVOKES A REGULAR BEAT AND A pleasurable sensation of wanting to move to that beat called groove. Recent studies show that a rhythmic pattern's ability to evoke groove increases at moderate levels of syncopation, essentially, when some notes occur earlier than expected. We present two studies that investigate that effect of syncopation in more realistic polyphonic music examples. First, listeners rated their urge to move to music excerpts transcribed from funk and rock songs, and to algorithmically transformed versions of these excerpts: 1) with the original syncopation removed, and 2) with various levels of pseudorandom syncopation introduced. While the original excerpts were rated higher than the de-syncopated, the algorithmic syncopation was not as successful in evoking groove. Consequently, a moderate level of syncopation increases groove, but only for certain syncopation patterns. The second study provides detailed comparisons of the original and transformed rhythmic structures that revealed key differences between them in: 1) the distribution of syncopation across instruments and metrical positions, 2) the counter-meter figures formed by the syncopating notes, and 3) the number of pickup notes. On this basis, we form four concrete hypotheses about the function of syncopation in groove, to be tested in future experiments.

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