Cookies
O website necessita de alguns cookies e outros recursos semelhantes para funcionar. Caso o permita, o INESC TEC irá utilizar cookies para recolher dados sobre as suas visitas, contribuindo, assim, para estatísticas agregadas que permitem melhorar o nosso serviço. Ver mais
Aceitar Rejeitar
  • Menu
Publicações

Publicações por Andry Maykol Pinto

2023

Labelled Indoor Point Cloud Dataset for BIM Related Applications

Autores
Abreu, N; Souza, R; Pinto, A; Matos, A; Pires, M;

Publicação
DATA

Abstract
BIM (building information modelling) has gained wider acceptance in the AEC (architecture, engineering, and construction) industry. Conversion from 3D point cloud data to vector BIM data remains a challenging and labour-intensive process, but particularly relevant during various stages of a project lifecycle. While the challenges associated with processing very large 3D point cloud datasets are widely known, there is a pressing need for intelligent geometric feature extraction and reconstruction algorithms for automated point cloud processing. Compared to outdoor scene reconstruction, indoor scenes are challenging since they usually contain high amounts of clutter. This dataset comprises the indoor point cloud obtained by scanning four different rooms (including a hallway): two office workspaces, a workshop, and a laboratory including a water tank. The scanned space is located at the Electrical and Computer Engineering department of the Faculty of Engineering of the University of Porto. The dataset is fully labelled, containing major structural elements like walls, floor, ceiling, windows, and doors, as well as furniture, movable objects, clutter, and scanning noise. The dataset also contains an as-built BIM that can be used as a reference, making it suitable for being used in Scan-to-BIM and Scan-vs-BIM applications. For demonstration purposes, a Scan-vs-BIM change detection application is described, detailing each of the main data processing steps. Dataset: https://doi.org/10.5281/zenodo.7948116 Dataset License: Creative Commons Attribution 4.0 International License (CC BY 4.0).

2023

Construction progress monitoring - A virtual reality based platform

Autores
Abreu, N; Pinto, A; Matos, A; Pires, M;

Publicação
Iberian Conference on Information Systems and Technologies, CISTI

Abstract
Precise construction progress monitoring has been shown to be an essential step towards the successful management of a building project. However, the methods for automated construction progress monitoring proposed in previous work have certain limitations because of inefficient and unrobust point cloud processing. The main objective of this research was to develop an accurate automated method for construction progress monitoring using a 4D BIM together with a 3D point cloud obtained using a terrestrial laser scanner. The proposed method consists of four phases: point cloud simplification, alignment of the as-built data with the as-planned model, classification of the as-built data according to the BIM elements, and estimation of the progress. The accuracy and robustness of the proposed methodology was validated using a known dataset. The developed application can be used for construction progress visualization and analysis. © 2023 ITMA.

2023

Decoding Reinforcement Learning for Newcomers

Autores
Neves, FS; Andrade, GA; Reis, MF; Aguiar, AP; Pinto, AM;

Publicação
IEEE ACCESS

Abstract
The Reinforcement Learning (RL) paradigm is showing promising results as a generic purpose framework for solving decision-making problems (e.g., robotics, games, finance). The aim of this work is to reduce the learning barriers and inspire young students, researchers and educators to use RL as an obvious tool to solve robotics problems. This paper provides an intelligible step-by-step RL problem formulation and the availability of an easy-to-use interactive simulator for students at various levels (e.g., undergraduate, bachelor, master, doctorate), researchers and educators. The interactive tool facilitates the familiarization with the key concepts of RL, its problem formulation and implementation. In this work, RL is used for solving a robotics 2D navigational problem where the robot needs to avoid collisions with obstacles while aiming to reach a goal point. A navigational problem is simple and convenient for educational purposes, since the outcome is unambiguous (e.g., the goal is reached or not, a collision happened or not). Due to a lack of open-source graphical interactive simulators concerning the field of RL, this paper combines theoretical exposition with an accessible practical tool to facilitate the apprehension. The results demonstrated are produced by a Python script that is released as open-source to reduce the learning barriers in such innovative research topic in robotics.

2012

Indoor localization system based on artificial landmarks and monocular vision

Autores
Pinto, AMG; Moreira, AP; Costa, PG;

Publicação
Telkomnika

Abstract
This paper presents a visual localization approach that is suitable for domestic and industrial environments as it enables accurate, reliable and robust pose estimation. The mobile robot is equipped with a single camera which update sits pose whenever a landmark is available on the field of view. The innovation presented by this research focuses on the artificial landmark system which has the ability to detect the presence of the robot, since both entities communicate with each other using an infrared signal protocol modulated in frequency. Besides this communication capability, each landmark has several high intensity light-emitting diodes (LEDs) that shine only for some instances according to the communication, which makes it possible for the camera shutter and the blinking of the LEDs to synchronize. This synchronization increases the system tolerance concerning changes in brightness in the ambient lights over time, independently of the landmarks location. Therefore, the environment's ceiling is populated with several landmarks and an Extended Kalman Filter is used to combine the dead-reckoning and landmark information. This increases the flexibility of the system by reducing the number of landmarks required. The experimental evaluation was conducted in a real indoor environment with an autonomous wheelchair prototype.

2011

Shop Floor Scheduling in a Mobile Robotic Environment

Autores
Pinto, AM; Rocha, LF; Moreira, AP; Costa, PG;

Publicação
PROGRESS IN ARTIFICIAL INTELLIGENCE

Abstract
Nowadays,it is far more common to see mobile robotics working in the industrial sphere due to the mandatory need to achieve a new level of productivity and increase profits by reducing production costs. Management scheduling and task scheduling are crucial for companies that incessantly seek to improve their processes, increase their efficiency, reduce their production time and capitalize on their infrastructure by increasing and improving production. However, when faced with the constant decrease in production cycles, management algorithms can no longer solely focus on the mere management of the resources available, they must attempt to optimize every interaction between them, to achieve maximinn efficiency for each production resource. In this paper we focus on the presentation of the new competition called Robot Factory, its environment and its main objectives, paying special attention to the scheduling algorithm developed for this specific case study. The findings from the simulation approach have allowed us to conclude that mobile robotic path planning and the scheduling of the associated tasks represent a complex problem that has a strong impact on the efficiency of the entire production process.

2023

Procedural Point Cloud Modelling in Scan-to-BIM and Scan-vs-BIM Applications: A Review

Autores
Abreu, N; Pinto, A; Matos, A; Pires, M;

Publicação
ISPRS INTERNATIONAL JOURNAL OF GEO-INFORMATION

Abstract
Point cloud processing is an essential task in many applications in the AEC domain, such as automated progress assessment, quality control and 3D reconstruction. As much of the procedure used to process the point clouds is shared among these applications, we identify common processing steps and analyse relevant algorithms found in the literature published in the last 5 years. We start by describing current efforts on both progress and quality monitoring and their particular requirements. Then, in the context of those applications, we dive into the specific procedures related to processing point clouds acquired using laser scanners. An emphasis is given to the scan planning process, as it can greatly influence the data collection process and the quality of the data. The data collection phase is discussed, focusing on point cloud data acquired by laser scanning. Its operating mode is explained and the factors that influence its performance are detailed. Data preprocessing methodologies are presented, aiming to introduce techniques used in the literature to, among other aspects, increase the registration performance by identifying and removing redundant data. Geometry extraction techniques are described, concerning both interior and outdoor reconstruction, as well as currently used relationship representation structures. In the end, we identify certain gaps in the literature that may constitute interesting topics for future research. Based on this review, it is evident that a key limitation associated with both Scan-to-BIM and Scan-vs-BIM algorithms is handling missing data due to occlusion, which can be reduced by multi-platform sensor fusion and efficient scan planning. Another limitation is the lack of consideration for laser scanner performance characteristics when planning the scanning operation and the apparent disconnection between the planning and data collection stages. Furthermore, the lack of representative benchmark datasets is hindering proper comparison of Scan-to-BIM and Scan-vs-BIM techniques, as well as the integration of state-of-the-art deep-learning methods that can give a positive contribution in scene interpretation and modelling.

  • 10
  • 12