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Publicações

Publicações por Paulo Martins

2022

Preface

Autores
Reis A.; Barroso J.; Martins P.; Jimoyiannis A.; Huang R.Y.M.; Henriques R.;

Publicação
Communications in Computer and Information Science

Abstract

2021

Trust and technology: practices, concepts and tools [Confiança e tecnologia: práticas, conceitos e ferramentas]

Autores
Sousa, S; Cravino, J; Lamas, D; Martins, P;

Publicação
RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao

Abstract
In recent years, there has been a growing need for measuring and understand how to foster Trust in technology. This need for understanding the trust factor, which potential transformed (in a short time) the way we work, learn and teach. It allowed us to realize that a simple technological tool per si can be a means to facilitate a task or an objective but not necessarily is a solution to create sustainable interactions. This sustainability comes together with the insurance that irrespective of the ability to monitor or control, we are willing to be vulnerable to another party’s actions based on the expectation that the other will perform a particular action important to us. We define Trust, as an attitude, an intention or behaviour. We see Trust as an interpersonal phenomenon that promotes social activities such as collaboration, sharing, or social capital creation. But also as a factor that facilitates interaction and participation in remote and networked contexts. Trust is an instrument that supports and regulates technological mediation processes, encourages technology interactions and continuous adoption. In this study’s scope, we seek to illustrate the state of the art of the different methodologies of analysis, design and reliable assessment of interactive systems. We were briefly contextualizing the problem and defining Trust from a Human-Computer Interaction point of view. Conclude with a reflection on how and how these practices can be pressing to develop more sustainable online mediation tools, which also encourage the participation of the actors involved. © 2021, Associacao Iberica de Sistemas e Tecnologias de Informacao. All rights reserved.

2019

ENHANCING AWARENESS FOR ACCESSIBILITY ON WEB CONTENT DEVELOPMENT THROUGH A MASSIVE OPEN ONLINE COURSE (MOOC)

Autores
Martins, P; Rocha, T; Martins, M; Vaz, C; Maia, A; Borges, J;

Publicação
13TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2019)

Abstract
Taking into consideration a current legal Portuguese framework about accessibility requirements for websites and mobile applications of the public sector, we present an e-Learning project aiming to enhance awareness about the need of the development of accessible Web contents, thus promoting digital inclusion. In this context, in this paper we present a description of a Massive Open Online Courses (MOOC) on Web accessibility entitled: "Inclusive Web - How to develop inclusive web contents?" In this paper, we described the creation of this MOOC, not only the program contents, learning methodologies and evaluation descriptions but also present satisfaction and learning results of this project. This first edition counted on 174 students, among them, 2 with special needs, from 4 different countries, mostly professionals who develop web content, such as: students, professionals and enthusiasts in the areas of Informatics, Multimedia, Information and Communication Technologies (ICT), Digital Media, Web Design, Teaching and Special Education. The feedback results showed that despite there were a few features that must be improved, overall the applicants enjoyed and stated that the course was a good learning resource to start in the Web Accessibility topic.

2023

Using Educational Robotics in Pre-Service Teacher Training: Orchestration between an Exploration Guide and Teacher Role

Autores
Silva, R; Martins, F; Cravino, J; Martins, P; Costa, C; Lopes, JB;

Publicação
EDUCATION SCIENCES

Abstract
The proper integration of technology in teaching and learning processes must consider the role of teachers and students, as well as the design of tasks and the context in which they are implemented. Teachers' perceived self-efficacy significantly influences their willingness to integrate educational robotics (ER) into their practice, so initial teacher training should provide opportunities for teachers to participate in structured activities that integrate ER. In this study, a class of pre-service teachers from an initial teacher training programme were provided with their first contact with an ER platform through the use of a simulator. We present the design process of a student exploration guide and teacher guide, developed over three iterative cycles of implementation, assessment and redesign. The analysis of the data collected allowed for improvements in the design of the tasks, the graphic component of the student exploration guide, and more precise indications for the teacher's actions. The main contribution of this study is the chain orchestration between the simulator, student exploration guide and teacher guide, which allowed pre-service teachers to solve a set of challenges of increasing complexity, thereby progressively decreasing their difficulties and contributing to an adequate integration of ER in their future teaching practices.

2023

Challenges and Trends in User Trust Discourse in AI Popularity

Autores
Sousa, S; Cravino, J; Martins, P;

Publicação
MULTIMODAL TECHNOLOGIES AND INTERACTION

Abstract
The Internet revolution in 1990, followed by the data-driven and information revolution, has transformed the world as we know it. Nowadays, what seam to be 10 to 20 years ago, a science fiction idea (i.e., machines dominating the world) is seen as possible. This revolution also brought a need for new regulatory practices where user trust and artificial Intelligence (AI) discourse has a central role. This work aims to clarify some misconceptions about user trust in AI discourse and fight the tendency to design vulnerable interactions that lead to further breaches of trust, both real and perceived. Findings illustrate the lack of clarity in understanding user trust and its effects on computer science, especially in measuring user trust characteristics. It argues for clarifying those notions to avoid possible trust gaps and misinterpretations in AI adoption and appropriation.

2022

Designing augmented reality cards as an educational resource to teach Portuguese Sign Language

Autores
Rocha, T; Pinto, T; Carvalho, D; Martins, P; Barroso, J;

Publicação
2022 THIRD INTERNATIONAL CONFERENCE ON DIGITAL CREATION IN ARTS, MEDIA AND TECHNOLOGY, ARTEFACTO

Abstract
This paper presents an educational resource to support the teaching of Portuguese sign language. This educational resource emerges in response to the significant needs for the development of adequate digital tools to support deaf people in different tasks, especially in the language learning process. This work is motivated by the results and conclusions from previous studies that identify augmented reality as one of the promising solutions to improve the learning and teaching processes, and benefits from the advances already accomplished in the development and application of augmented reality solutions in several domains of the educational environment. The educational resource presented in this work is an augmented reality solution that enables associating hand gestures, representative of Portuguese sign language, to different cards, which represent different letters of the alphabet. In this way, it is possible to associate the alphabet letters with the respective gestures in a visual and straightforward way, facilitating the learning process.

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