2023
Autores
Paulino, N; Pessoa, LM;
Publicação
IEEE ACCESS
Abstract
Future telecommunications aim to be ubiquitous and efficient, as widely deployed connectivity will allow for a variety of edge/fog based services. Challenges are numerous, e.g., spectrum overuse, energy efficiency, latency and bandwidth, battery life and computing power of edge devices. Addressing these challenges is key to compose the backbone for the future Internet-of-Things (IoT). Among IoT applications are Indoor Positioning System and indoor Real-Time-Location-Systems systems, which are needed where GPS is unviable. The Bluetooth Low Energy (BLE) 5.1 specification introduced Direction Finding to the protocol, allowing for BLE devices with antenna arrays to derive the Angle-of-Arrival (AoA) of transmissions. Well known algorithms for AoA calculation are computationally demanding, so recent works have addressed this, since the low-cost of BLE devices may provide efficient solutions for indoor localization. In this paper, we present a system topology and algorithms for self-localization where a receiver with an antenna array utilizes the AoAs from fixed battery powered beacons to self-localize, without a centralized system or wall-power infrastructure. We conduct two main experiments using a BLE receiver of our own design. Firstly, we validate the expected behaviour in an anechoic chamber, computing the AoA with an RMSE of 10.7 degrees conduct a test in an outdoor area of 12 by 12 meters using four beacons, and present pre-processing steps prior to computing the AoAs, followed by position estimations achieving a mean absolute error of 3.6 m for 21 map positions, with a minimum as low as 1.1 m.
2022
Autores
Paulino, N; Pessoa, LM; Branquinho, A; Almeida, R; Ferreira, I;
Publicação
IEEE SENSORS JOURNAL
Abstract
In order to achieve the full potential of the Internet-of-Things, connectivity between devices should be ubiquitous and efficient. Wireless mesh networks are a critical component to achieve this ubiquitous connectivity for a wide range of services, and are composed of terminal devices (i.e., nodes), such as sensors of various types, and wall powered gateway devices, which provide further internet connectivity (e.g., via Wi-Fi). When considering large indoor areas, such as hospitals or industrial scenarios, the mesh must cover a large area, which introduces concerns regarding range and the number of gateways needed and respective wall cabling infrastructure, including data and power. Solutions for mesh networks implemented over different wireless protocols exist, like the recent Bluetooth Low Energy (BLE) 5.1. While BLE provides lower power consumption, some wall-power infrastructure may still be required. Alternatively, if some nodes are battery powered, concerns such as lifetime and packet delivery are introduced. We evaluate a scenario where the intermediate nodes of the mesh are battery powered, using a BLE relay of our own design, which acts as a range extender by forwarding packets from end-nodes to gateways. We present the relay's design and experimentally determine the packet forwarding efficiency for several scenarios and configurations. In the best case, up to 35% of the packets transmitted by 11 end-nodes can be forwarded to a gateway by a single relay under continuous operation. A battery lifetime of 1 year can be achieved with a relay duty cycle of 20%.
2022
Autores
Jose Rosa; Daniel Granhao; Guilherme Carvalho; Tiago Gon?alves; Monica Figueiredo; Luis Conde Bento; Nuno Paulino; Luis M. Pessoa;
Publicação
ITU Journal on Future and Evolving Technologies
Abstract
2023
Autores
Bispo, J; Paulino, N; Sousa, LM;
Publicação
14th Workshop on Parallel Programming and Run-Time Management Techniques for Many-Core Architectures and 12th Workshop on Design Tools and Architectures for Multicore Embedded Computing Platforms, PARMA-DITAM 2023, January 17, 2023, Toulouse, France.
Abstract
The C/C++ compilation stack (Intermediate Representations (IRs), compilation passes and backends) is encumbered by a steep learning curve, which we believe can be lowered by complementing it with approaches such as source-to-source compilation. Source-to-source compilation is a technology that is widely used and quite mature in certain programming environments, such as JavaScript, but that faces a low adoption rate in others. In the particular case of C and C++ some of the identified factors include the high complexity of the languages, increased difficulty in building and maintaining C/C++ parsers, or limitations on using source code as an intermediate representation. Additionally, new technologies such as Multi-Level Intermediate Representation (MLIR) have appeared as potential competitors to source-to-source compilers at this level. In this paper, we present what we have identified as current challenges of source-to-source compilation of C and C++, as well as what we consider to be opportunities and possible directions forward. We also present several examples, implemented on top of the Clava source-to-source compiler, that use some of these ideas and techniques to raise the abstraction level of compiler research on complex compiled languages such as C or C++. The examples include automatic parallelization of for loops, high-level synthesis optimisation, hardware/software partitioning with run-time decisions, and automatic insertion of inline assembly for fast prototyping of custom instructions. © João Bispo, Nuno Paulino, and Luís Miguel Sousa.
2022
Autores
Paulino, N;
Publicação
Abstract
2022
Autores
Paulino, N;
Publicação
Abstract
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