2022
Autores
Pereira, SC; Lopes, C; Pedroso, JP;
Publicação
REMOTE SENSING APPLICATIONS-SOCIETY AND ENVIRONMENT
Abstract
The forests and woodlands of Guinea-Bissau are a biodiversity hotspot under threat, which are progressively being replaced by cashew tree orchards. While the exports of cashew nuts significantly contribute to the gross domestic product and support local livelihoods, the country's natural capital is under significant pressure due to unsustainable land use. In this context, official entities strive to counter deforestation, but the problem persists, and there are currently no systematic or automated means for objectively monitoring and reporting the situation. Furthermore, previous remote sensing approaches failed to distinguish cashew orchards from forests and woodlands due to the significant spectral overlap between the land cover types and the highly intertwined structure of the cashew tree patches. This work contributes to overcoming such difficulty. It develops an affordable, reliable, and easy-to-use procedure based on machine learning models and Sentinel-2 images, automatically detecting cashew orchards with a dice coefficient of 82.54%. The results of this case study designed for the Cantanhez National Park are proof of concept and demonstrate the viability of mapping cashew orchards. Therefore, the work is a stepping stone towards wall-to-wall operational monitoring in the region.
2022
Autores
Rapine, C; Pedroso, JP; Akbalik, A;
Publicação
OMEGA-INTERNATIONAL JOURNAL OF MANAGEMENT SCIENCE
Abstract
The two-dimensional knapsack problem consists in packing rectangular items into a single rectangular box such that the total value of packed items is maximized. In this article, we restrict to 2-stage nonexact guillotine cut packings and consider the variant with splittable items: each item can be horizontally cut as many times as needed, and a packing may contain only a portion of an item. This problem arises in the packing of semifluid items, like tubes of small radius, which has the property to behave like a fluid in one direction, and as a solid in the other directions. In addition, the items are to be packed into stable stacks, that is, at most one item can be laid on top of another item, necessarily wider than itself. We establish that this variant of the two-dimensional knapsack problem is NP-hard, and propose an integer linear formulation. We exhibit very strong dominance properties on the structure of extreme solutions, that we call canonical packings. This structure enables us to design polynomial time algorithms for some special cases and a pseudo-polynomial time algorithm for the general case. We also develop a Fully Polynomial Time Approximation Scheme (FPTAS) for the case where the height of each item does not exceed the height of the box. Finally, some numerical results are reported to assess the efficiency of our algorithms.
2022
Autores
Carvalho, M; Lodi, A; Pedroso, JP;
Publicação
EUROPEAN JOURNAL OF OPERATIONAL RESEARCH
Abstract
The recently-defined class of integer programming games (IPG) models situations where multiple self-interested decision makers interact, with their strategy sets represented by a finite set of linear constraints together with integer requirements. Many real-world problems can suitably be cast in this way, hence anticipating IPG outcomes is of crucial value for policy makers. Nash equilibria have been widely accepted as the solution concept of a game. Thus, their computation provides a reasonable prediction of games outcome. In this paper, we start by showing the computational complexity of deciding the existence of a Nash equilibrium for an IPG. Then, using sufficient conditions for their existence, we develop a general algorithmic approach that is guaranteed to return a Nash equilibrium when the game is finite and to approximate an equilibrium when payoff functions are Lipschitz continuous. We also showcase how our methodology can be changed to determine other types of equilibria. The performance of our methods is analyzed through computational experiments on knapsack, kidney exchange and a competitive lot-sizing games. To the best of our knowledge, this is the first time that equilibria computation methods for general IPGs have been designed and computationally tested.
2022
Autores
Silva, M; Pedroso, JP;
Publicação
MATHEMATICS
Abstract
In this work, we study a flexible compensation scheme for last-mile delivery where a company outsources part of the activity of delivering products to its customers to occasional drivers (ODs), under a scheme named crowdshipping. All deliveries are completed at the minimum total cost incurred with their vehicles and drivers plus the compensation paid to the ODs. The company decides on the best compensation scheme to offer to the ODs at the planning stage. We model our problem based on a stochastic and dynamic environment where delivery orders and ODs volunteering to make deliveries present themselves randomly within fixed time windows. The uncertainty is endogenous in the sense that the compensation paid to ODs influences their availability. We develop a deep reinforcement learning (DRL) algorithm that can deal with large instances while focusing on the quality of the solution: we combine the combinatorial structure of the action space with the neural network of the approximated value function, involving techniques from machine learning and integer optimization. The results show the effectiveness of the DRL approach by examining out-of-sample performance and that it is suitable to process large samples of uncertain data, which induces better solutions.
2022
Autores
Souza, MEB; Teixeira, JG; Pacheco, AP;
Publicação
Advances in Forest Fire Research 2022
Abstract
2022
Autores
Souza, MEB; Pacheco, AP; Teixeira, JG;
Publicação
Advances in Forest Fire Research 2022
Abstract
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