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Publicações

Publicações por CESE

2022

Cybersecurity Challenges in Healthcare Medical Devices

Autores
Longras, A; Mendes Pereira, TS; Amaral, A;

Publicação
Internet of Everything - The First EAI International Conference, IoECon 2022, Guimarães, Portugal, September 16-17, 2022, Proceedings

Abstract
Medical devices are rapidly evolving and becoming more interconnected with healthcare networks, overcoming resource constraints, and increasingly focused on patient well-being and needs. This work intends to identify future research themes in the area of cybersecurity in health by surveying the articles being developed and identifying their current limitations and future work. The developed analysis was based on the publications with the highest number of citations, enabling us to find several challenges and restrictions such as integrating devices in systems. Innovations and the emergence of new technologies with inherent security vulnerabilities, will continue to evolve, escalating the attackers interest in exploiting unknown cybersecurity risks within healthcare. It is mandatory to consider cybersecurity risks since the conception of the devices to reduce security flaws, ensure the patients with a better quality of life, and guarantee information security properties. © 2023, ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering.

2022

COMMUNICATION STYLES AND TEAM MOTIVATION IN PROJECT MANAGEMENT - DEVELOPMENT OF A CONCEPTUAL FRAMEWORK

Autores
Barros, T; Duarte, N; Machado, M;

Publicação
12TH INTERNATIONAL SCIENTIFIC CONFERENCE BUSINESS AND MANAGEMENT 2022

Abstract
Communication is crucial. Several authors emphasize the role of the project managers' communication with teams, and the importance of the project management teams' on the success of projects. The purpose of this paper is to analyze the influence of the communication styles of the project managers' on the teams' motivation and consequently on the success of projects. Therefore, the literature was reviewed and exploratory research was developed using a qualitative methodology (content analysis of eight semi-structured interviews). A conceptual framework was developed. The results suggest that communication style and leadership are related and impact teams' motivation and consequently on projects' success.

2022

Diversification of student consumption during the pandemic - Albania, Poland and Portugal

Autores
Grzywinska-Rapca, M; Duarte, N; Kulli, A; Enkelejda, G;

Publicação
Central European Economic Journal

Abstract
Abstract This paper aims to identify changes in consumption by students from Albania, Poland and Portugal in the era of the SARS-CoV-2 coronavirus. The study was conducted on a sample of 668 students of the Qiriazi University College and Aldent University in Albania, the University of Warmia and Mazury in Olsztyn, Poland and the School of Technology and Management of Porto Polytechnic in Portugal. The estimated volumes of basic macroeconomic indicators for this period prove that the crisis caused by the COVID-19 epidemic may be the cause of many adverse changes in various areas of life. The empirical study aimed to determine the impact of the epidemiological situation on changes in the shopping habits of students – designated as young consumers. The main goal was to identify differences in the purchasing decisions of young consumers depending on gender and nationality. The research instrument was a standardized survey questionnaire, which was divided into three thematic blocks. The first part of the questionnaire contains questions on the housing conditions of students, in the second part – activity on the labor market, and in the third part – issues related to shopping and the use of cultural services and the way of spending free time. Some conclusions were drawn from the research: (1) pandemic did not change the periodicity of purchases, (2) from online buying did not show a boom in the samples analyzed in this study, (3) students from these countries changed their shopping behavior in terms of shopping places. The conclusions formulated in the study, as well as the topicality of the issues, allow them to be considered useful for institutional entities interested in observing changes in consumption during the pandemic. The scientific contribution of theoretical and empirical considerations is primarily the systematization of theoretical foundations and the conceptualization of the category of factors determining the diversity of purchasing behavior of young people (students).

2022

Experiments on Gamification with Virtual and Augmented Reality for Practical Application Learning

Autores
Silva, F; Ferreira, R; Castro, A; Pinto, P; Ramos, J;

Publicação
METHODOLOGIES AND INTELLIGENT SYSTEMS FOR TECHNOLOGY ENHANCED LEARNING

Abstract
Gamification is a topic which aims to apply game elements to real world tasks, that results in a pleasant influence over a user behaviour towards an objective. Learning is one of the fields where gamification has been implemented and experimented to motivate students and improve their learning process. The first iterations account for the use of game elements such as points, levels and badges or achievements based on task completion according to rules set before. The learning tasks in this approach are not necessarily changed or take advantage of new forms of interactions and guidance. In this article we introduce the application of virtual reality, augmented reality, and machine learning as tools to improve upon the standard application of gamification, making the experience more immersive to the user. We hope to advance gamification to account for more elements, such as digital twins and digital aids in a learning application. In this article we detail possible scenarios for the application of virtual reality and augmented reality combined with machine learning in serious games and learning scenarios.

2022

Continuously Learning from User Feedback

Autores
Carneiro, D; Sousa, M; Palumbo, G; Guimaraes, M; Carvalho, M; Novais, P;

Publicação
INFORMATION SYSTEMS AND TECHNOLOGIES, WORLDCIST 2022, VOL 1

Abstract
Machine Learning has been evolving rapidly over the past years, with new algorithms and approaches being devised to solve the challenges that the new properties of data pose. Specifically, algorithms must now learn continuously and in real time, from very large and possibly distributed sets of data. In this paper we describe a learning system that tackles some of these novel challenges. It learns and adapts in realtime by continuously incorporating user feedback, in a fully autonomous way. Moreover, it allows for users to manage features (e.g. add, edit, remove), reflecting these changes on-the-fly in the Machine Learning pipeline. The paper describes some of the main functionalities of the system, which despite being of general-purpose, is being developed in the context of a project in the domain of financial fraud detection.

2022

Explainable Decision Tree on Smart Human Mobility

Autores
Rosa, L; Guimarães, M; Carneiro, D; Silva, F; Analide, C;

Publicação
Workshops at 18th International Conference on Intelligent Environments (IE2022), Biarritz, France, 20-23 June 2022.

Abstract
Artificial Intelligence is a hot topic and Machine Learning is one of the most fluent approaches and practices. The problem with many AI models is that they can be useful for predicting but they are bad at explaining why they behave a certain way. In some contexts, the explanation may even be more important than the prediction itself, mainly in systems in which decisions are made based on their predictions. Therefore, it is increasingly necessary to provide a forecast accompanied by an explanation, when decisions are made automatically. This paper aims to contribute to the solution of problem based on human mobility research, or at least, to be a starting point for its solution.

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