1999
Autores
Leitao, JM; Sousa, AA; Ferreira, FN;
Publicação
INTERNATIONAL CONFERENCE ON IMAGING SCIENCE, SYSTEMS, AND TECHNOLOGY, PROCEEDINGS
Abstract
This paper presents a description of the image generation sub-system developed to allow the presentation of realistic visual feedback in interactive visual simulation with large scene databases. The developed image generator applies all the standard state-of-art image generation algorithms aimed to real-time interactive simulation. Some of these important algorithms are also explained in this document. I addition, some innovative optimization techniques like the hierarchical back face rejection of objects, the visibility preprocessing and the automatic optimization of levels-of-detail are being developed and detailed in this paper. These techniques will allow a better use of any image generation system and improve significantly the visualization of huge scene databases even in high-end graphics architectures.
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